csc.model.ModelEditor¶
- class csc.model.ModelEditor¶
ModelEditor class
Represents basic methods to edit the scene model
- Variables:
add_object – overridden method by GroupId -> csc.model.ObjectId
- __init__(*args, **kwargs)¶
Methods
__init__
(*args, **kwargs)add_object
(*args, **kwargs)Overloaded function.
behaviour_editor
(self)-> BehaviourEditor
data_editor
(self)-> DataEditor
delete_objects
(self, ids[, close_connections])get_viewer
(self)increase_animation_size_by_setting_key
(self, ...)animationSize : int
init_default_constants
(self)layers
(self)-> csc.layers.Layers
layers_editor
(self)-> csc.layers.Editor
layers_selector
(self)-> csc.layers.Selector
move_obj_ids_in_layers
(self[, objIds])move_objects_to_layer
(self, ids, target_layer_id)set_fixed_interpolation_if_need
(self, ...[, ...])set_object_name
(self, id, name)set_object_type_name
(self, id, name)- __annotations__ = {}¶
- __init__(*args, **kwargs)¶
- __module__ = 'csc.model'¶
- add_object(*args, **kwargs)¶
Overloaded function.
add_object(self: csc.model.ModelEditor) -> csc.model.ObjectId
add_object(self: csc.model.ModelEditor, id: csc.model.ObjectId) -> csc.model.ObjectId
- behaviour_editor(self: csc.model.ModelEditor) csc.model.BehaviourEditor ¶
-> BehaviourEditor
- data_editor(self: csc.model.ModelEditor) csc.model.DataEditor ¶
-> DataEditor
- delete_objects(self: csc.model.ModelEditor, ids: Set[csc.model.ObjectId], close_connections: bool = True) None ¶
- get_viewer(self: csc.model.ModelEditor) csc.model.ModelViewer ¶
- increase_animation_size_by_setting_key(self: csc.model.ModelEditor, animation_size: int) None ¶
animationSize : int
- init_default_constants(self: csc.model.ModelEditor) None ¶
- layers(self: csc.model.ModelEditor) object ¶
-> csc.layers.Layers
- layers_editor(self: csc.model.ModelEditor) csc.layers.Editor ¶
-> csc.layers.Editor
- layers_selector(self: csc.model.ModelEditor) object ¶
-> csc.layers.Selector
- move_obj_ids_in_layers(self: csc.model.ModelEditor, objIds = csc.model.ObjectId[]: List[csc.model.ObjectId], layer_id: csc.Guid) None ¶
- move_objects_to_layer(self: csc.model.ModelEditor, ids: List[csc.model.ObjectId], target_layer_id: csc.Guid) None ¶
- set_fixed_interpolation_if_need(self: csc.model.ModelEditor, actuals: Set[csc.model.DataId], frame: int, ignore_locked: bool = False) None ¶
- set_object_name(self: csc.model.ModelEditor, id: csc.model.ObjectId, name: str) None ¶
- set_object_type_name(self: csc.model.ModelEditor, id: csc.model.ObjectId, name: str) None ¶